top of page

Cross-Platform Testing: Single Test vs. Separate Suites

  • Autorenbild: Christian Schiller
    Christian Schiller
  • 2. Sept. 2025
  • 12 Min. Lesezeit

Aktualisiert: 4. Okt. 2025

Why Teams Debate Unified vs. Separate Mobile Tests


Mobile QA teams often ask whether they can write one test to cover both Android and iOS apps, or if they must maintain separate test suites for each. The debate exists because cross-platform UI tests have historically been tricky – many tools force duplication. In fact, “cross-platform testing still often means writing and maintaining separate tests for iOS and Android”. This duplicate effort inflates maintenance costs and slows down pipelines. When one platform’s UI changes, that platform’s tests break, and the team must fix them while the other suite remains idle. The result is mounting maintenance overhead and flaky tests as apps evolve. Given tight release cycles, it’s no wonder engineering teams are keen to reduce this redundancy.


Why not just write one script for both? The intuition is appealing – write test steps once, run them on any device. But seasoned QA leads caution that it’s rarely so simple. Android and iOS apps might offer the same features to users but behave differently under the hood. As one guide put it, “If you’re running the same test scripts on both platforms, it’s time to rethink your approach”. Let’s unpack why that is and when a unified approach is feasible.


Why iOS and Android Tests Diverge


Several factors cause iOS and Android tests to diverge even for the same user scenario:


  • Locator and Identifier Differences: Mobile UIs expose elements differently on each OS. Android views have resource IDs (content-desc or view.id), whereas iOS elements use accessibility identifiers or labels. The same “Login” button might have a different locator on each platform. One tester noted “locators are different for each platform” – e.g. a test might click an Android button by ID login_button but the iOS app’s Login button has an accessibilityLabel="Login". Without careful design, a unified test needs to know both.


  • UI Layout and Design Variations: The two platforms follow distinct design guidelines (Material Design vs. Apple HIG), so screens and workflows aren’t identical. A feature can present differently on each OS, affecting what needs to be validated. For example, iOS might place a menu as a bottom tab, while Android has a top navigation bar. Even when two platforms share the same feature, they often present it differently... each with its own layout logic, interaction styles, and animation behavior. These variations mean a test written with one UI structure in mind can break on the other.


  • Platform-Specific Components: Each OS has unique UI elements and behaviors. iOS may show a Keychain login prompt or an iOS-style date picker; Android might have a native back button or custom dialogs. Tests must handle these OS-specific elements. For instance, an automated login might need to handle an “Allow notifications” alert on iOS that doesn’t appear on Android.


  • Asynchronous Behavior and Timing: The underlying automation frameworks differ. iOS’s XCTest will automatically wait for UI idle states, whereas Android’s Espresso requires explicit synchronization (idling resources) for async events. If a test naively assumes identical timing, it could pass on one platform but flake on the other due to animation or network wait differences. Flakiness can be exacerbated in staging or CI environments with varied performance. In short, the same test steps may need different wait or retry logic per platform – without that, cross-platform tests become brittle.


Given these challenges, many teams historically gave up on one-size-fits-all tests and went with duplicated suites tailored to each platform’s quirks. However, maintaining duplicate scenarios comes at a high cost, so teams have explored strategies to bridge the gap.


How Teams Handle Cross-Platform Testing Today


Current industry approaches to mobile cross-platform testing generally fall into a few categories, each with pros and cons:


  • Separate Native Test Suites (Duplication): The simplest (though most labor-intensive) approach is writing independent test suites for Android and iOS, often using each platform’s preferred framework (Espresso or UIAutomator for Android, XCUITest for iOS). The benefit is each suite is fully optimized for its platform – no conditional logic needed. But the drawbacks are obvious: duplicate effort and higher maintenance. Two codebases means fixing every bug or updating every scenario twice. This slows down releases and doubles the flaky test surface when app changes occur. Still, many teams accept this trade-off to avoid cross-platform complications.


  • One Cross-Platform Suite with Conditional Logic: Another approach is to use a tool like Appium (or similar) that supports both Android and iOS from one codebase. Tests are written once in a common language (e.g. JavaScript or Python with Appium’s WebDriver). To handle differences, engineers insert platform checks in the code. For example, a page object might have logic like “if platform = Android use resource-ID X, if iOS use accessibility identifier Y.” This way, the high-level flow is unified, and only specific steps branch by platform. In theory, this reduces redundancy since shared steps are written once. Frameworks like Appium enable writing a test once and running it on both OS. In practice, however, the test code becomes peppered with if (Android)... else if (iOS)... conditions, or duplicate locator definitions, which can get messy. Each platform’s quirks still need to be handled with custom code. The maintenance savings are real but not as big as hoped – one QA engineer reported that even with a unified Appium framework, about 25% of the code remained platform-specific and required most of his attention. In other words, a single cross-platform test suite still involves extra effort to account for differences.


  • Shared Abstractions and Page Objects: Many teams strike a middle ground by creating a shared library or page object model to abstract platform differences. For instance, you might build a LoginPage class with methods like enterUsername() that internally choose the correct selector for Android or iOS. Languages like Java even support annotations (@AndroidFindBy, @iOSXCUITFindBy) to define both locators in one page element definition. This abstraction layer keeps test scripts high-level and DRY (Don’t Repeat Yourself). The pro is better code organization – you write the core test logic once and the page object takes care of platform-specific details. The con is the upfront development of this layer and the need to update two sets of locators whenever the app UI changes. It requires discipline to maintain the mappings. If not kept up-to-date, an abstraction can crumble, causing tests to fail on one platform unbeknownst to the other. Essentially, it moves the duplication down into the page object definitions. Still, it’s a popular strategy to avoid outright duplicate test scripts.


  • Behavior-Driven or Unified Gherkin Specs: Some organizations keep the test scenario definitions unified (e.g. Gherkin feature files describing steps in English), but implement separate step definitions or keywords per platform. For example, a Gherkin step “When the user taps the Login button” maps to an Android function using Espresso and an iOS function using XCTest. This shares the behavior description while allowing different under-the-hood execution. It reduces divergence at the spec level (any new scenario is written once), but it does mean maintaining two sets of bindings for those steps. It’s quite similar to the page object approach in outcome – platform-specific code still exists, just organized differently.


Each of these approaches tries to balance reusability vs. specificity. There is no silver bullet with traditional methods; teams either incur duplicated test logic or increase complexity in one combined suite. The good news is that emerging tools aim to make unified cross-platform testing more feasible by handling differences intelligently.


No-Code AI as a Cross-Platform Shortcut


Traditional strategies often mean choosing between duplicated suites or messy conditional logic. A newer alternative is no-code, AI-driven test automation platforms. These tools let teams author a single test flow in plain English and rely on self-healing locators to adapt across iOS and Android. The result is fewer duplicated scripts, less brittle code, and more stable cross-platform coverage. We’ve compared 18 of these no-code AI testing tools in detail to help teams decide which best fits a cross-platform strategy.


GPT Driver’s Approach: Unified Tests with Flexibility


GPT Driver is one such modern solution that attempts to balance reuse with flexibility using AI. It provides both a no-code automation studio and a low-code SDK on top of frameworks like Appium, Espresso, and XCUITest. The idea is to let teams write a single test scenario in natural language (plain English steps), while the tool handles the platform-specific execution details.


How does this work? With GPT Driver, you might write a test scenario as a sequence of steps like:


  • “Launch the app”

  • “Enter the username Alice and password 12345”

  • “Tap the Login button”

  • “Verify that the Welcome message appears.”


These steps are written once, without any code or platform notation. GPT Driver’s engine interprets them and figures out how to perform each action on the current device (Android or iOS). Under the hood, it translates plain-language instructions into the appropriate automation commands for the platform. In essence, the tester describes what to do, and GPT Driver decides how to do it for that OS.


Crucially, the steps are platform-agnostic – you don’t write “tap the button with id=login_button on Android or accessibilityLabel=Login on iOS.” You just say “tap the Login button,” and GPT Driver’s AI-based locator logic will try multiple ways to find that element on whatever platform is under test. It knows to look for a button with the text “Login” or an identifier containing “login.” If the straightforward lookup fails, the AI can fall back to alternatives (like looking for synonyms or visually similar elements) – this is often called self-healing locators. As the documentation notes, GPT Driver will use element IDs or text like normal frameworks, with the added advantage of auto-correcting if those identifiers or texts change. It’s like having a smart assistant that adapts if a developer renamed the “Login” button to “Sign In” – the AI might still find it by context, reducing brittleness.


Another benefit is adaptive synchronization and flakiness handling. GPT Driver’s runtime intelligence waits for screens to load and can even handle unexpected pop-ups or timing issues. For example, if a slow network makes the welcome message appear late, the AI will wait or retry behind the scenes (it won’t immediately mark the step as failed). If a random consent dialog pops up, the AI can detect it and attempt to close it to keep the test on track. This kind of resilience is built-in – the AI agent can handle unexpected pop-ups or minor layout changes without failing the test. By operating at a higher level of abstraction, GPT Driver reduces the flaky failures that plague traditional tests when something minor goes awry in staging.


Platform divergence without duplication: Of course, there will still be cases where Android and iOS need different handling – and GPT Driver accommodates that too. Test authors can provide platform-specific selectors or conditional steps when necessary. For instance, if a certain screen element has completely different identifiers on Android vs iOS, you can supply both and GPT Driver will choose the correct one at runtime. Or you might add a step that only runs on iOS (e.g. “When on iOS, dismiss the Keychain access alert”). The key difference is that you’re not duplicating the entire test scenario – you’re injecting a small override for the platform quirk. GPT Driver’s design encourages a mostly unified test flow with the option to handle edge cases per platform, rather than forking two separate test cases for a small divergence.


Equally important, GPT Driver integrates with device clouds and CI pipelines. Teams can write one test and run it across dozens of real devices (both Android and iPhones) in parallel. Results and reports feed back into CI just like any other test runner. This means you maintain one set of test scenarios that cover both platforms, and you get consolidated reporting. When a test fails on, say, Android 13 but passes on iOS 17, you’ll see that in one place and can debug accordingly – without having to cross-reference two different test codebases.


In summary, GPT Driver’s AI-driven approach tackles the core reasons duplication happens: it abstracts locator differences, adapts to UI variations, and handles async timing better than brittle scripts. It gives teams a way to maximize reuse without losing the ability to deal with platform-specific needs when they arise.


Practical Tips: Unify or Split? Finding the Balance


Whether you use a tool like GPT Driver or not, here are some practical recommendations for managing cross-platform tests:


  1. Unify Tests for Common User Flows: Identify scenarios that are functionally similar on both platforms (login, sign-up, shopping cart flows, etc.) and automate them in a single test script if possible. This avoids double-work on core features and keeps coverage consistent. Use cross-platform frameworks (Appium, etc.) or abstraction layers to support this. The less duplicated logic, the fewer tests you have to update when the app changes.

  2. Split When User Experience Diverges Greatly: Not every feature should be tested with one script. If an iOS feature has a completely different workflow than on Android (or is absent on Android), maintain a separate test for that. For example, testing an Apple Pay checkout flow will be distinct from an Android Pay flow. Trying to force one test to handle radically different paths will create fragile, hard-to-read code. It’s okay to have platform-specific tests for truly platform-specific features or major UI differences.

  3. Use Conditional Logic Sparingly for Small Differences: If 90% of a test is the same on both, and only minor steps differ (like locator names or an extra permission dialog on one OS), it’s fine to use conditional steps within a unified test. For instance, within a single test case you might say “if (platform is iOS) do step A, if Android do step B.” This keeps the scenario logically one unit while handling the quirk. Just be careful to keep such branches to a minimum – if you have many conditionals, the test becomes hard to maintain. That might be a sign you should split the test or refactor the app to be more consistent.

  4. Leverage Cross-Platform Tools and Abstractions: Take advantage of frameworks that abstract differences. Page object models can help reuse selectors; BDD tools let you write one feature file for both apps. If using GPT Driver or similar AI tools, trust the high-level steps to cover both platforms, and only drop down to specify selectors when absolutely needed. Aim for an approach where the intention of the test is written once, and the plumbing for each platform is handled by the tool or a library.

  5. Keep Locators and IDs Aligned: Work with your development team to make element identifiers as consistent as possible across Android and iOS. For example, using the same accessibility label on iOS as the content-desc or test ID on Android for a given element will make it much easier to write one test step that finds it on both. Consistent naming conventions for UI elements are a huge help for cross-platform testing. This proactive step can eliminate a lot of conditional branching in tests.

  6. Manage Flakiness in CI: Running on real devices in the cloud or in CI can introduce variability (different performance, network conditions, etc.). Mitigate this by using robust synchronization (wait for elements explicitly, or use frameworks with built-in waits), and consider retrying flaky tests. If a particular test is flaky only on one platform, investigate if that indicates a platform-specific timing issue or bug. Tools like GPT Driver can reduce flakiness with AI-based waiting, but regardless of tool, always design tests to be as deterministic as possible. Random failures erode trust in the test suite.

  7. Use Tags or Filters: If you have a mix of unified and platform-specific tests, organize them with tags. For example, tag certain tests as “ios-only” or “android-only” and others as “cross-platform”. This allows you to easily include or exclude tests in a run. In CI, you might run the cross-platform tests on both platforms every build, and schedule the platform-specific ones to run on their respective OS nightly. A clear organization ensures you know which tests serve which coverage.


By following these practices, teams can significantly cut down on duplicated work while still respecting the unique aspects of each mobile OS.


Example: One Login Test for Android and iOS


To make this concrete, consider a simple login flow as an example. Traditionally, you might write two scripts for this scenario:


  • Android Login Test: Launch the Android app, find the username field by its Android resource ID and input text, find the password field by ID and input, tap the Login button (identified by Android ID or text), then assert that a welcome message or home screen element appears (again via Android-specific locator). You might use Espresso or Appium with Android-specific selectors.


  • iOS Login Test: Launch the iOS app, find the username field by iOS accessibility identifier or label and input text, do the same for the password, tap the Login button (by iOS label or accessibility ID), then verify the welcome message using an iOS locator. Possibly use XCUITest or Appium with iOS selectors.


These two tests do the same logical steps, but you’ve duplicated them because the identifiers and underlying automation calls differ.


With a cross-platform approach (for instance, using GPT Driver’s no-code style), you would instead write one scenario:

Scenario: User can log in on either platform Given the app is on the Login screen, When the user enters username "Alice" and password "12345", And taps the Login button, Then the Welcome message should be displayed.

This single script is run against both the Android and iOS apps. The testing engine will interpret “username” and “password” fields on Android versus iOS appropriately (using each platform’s way to find text fields) and find the “Login” button on each. For instance, on Android it might match the button by text label "Login" or resource-id, on iOS by accessibility label "Login" – all without you explicitly coding those differences. The verification step checks for a “Welcome” message on whatever platform, using a text assertion that works cross-platform.


Now, imagine during this flow a divergence: say on iOS, after tapping Login, the system might display a Keychain access prompt (“Do you want to save this password?”) which doesn’t appear on Android. In a unified test, you can handle this by adding a conditional step for iOS, e.g.: “If on iOS and ‘Save Password’ alert appears, then dismiss it.” In GPT Driver’s studio, this could be a natural language step targeted to iOS only. This small branch handles an iOS-only quirk without needing two entirely separate login tests. The rest of the steps – entering credentials, verifying welcome text – remain identical for both runs.


By keeping the example at a conceptual level, we see that the core login scenario is reused, and only the platform-specific behavior (the Keychain prompt) required an extra step

 
 
bottom of page